class Scene
Scenes allow you to set up what and where is to be rendered by Three.V8. This is where you place objects, lights and cameras.
class Scene extends Object3D
Inheritance Object3D –> Scene
Name | Description |
---|---|
Constructors | |
Scene() | Creates a new Scene. |
Properties | |
background | Object used as background |
indirectLight | Object used as the indirect light-source. |
fog | Object representing the particle substance in the air. |
Methods | |
getBoundingBox | Get the bounding-box of the whole scene |
Constructors
Scene()
Scene
()
Create a new scene object.
Properties
See the base Object3D class for common properties.
background
.background
: Background
Object used as background.
Readable and writable.
indirectLight
.indirectLight
: IndirectLight
Object used as the indirect light-source.
Readable and writable.
fog
.fog
: Fog
Object representing the particle substance in the air.
Readable and writable.
Methods
See the base Object3D class for common methods.
getBoundingBox()
.getBoundingBox
() : Object
Get the bounding-box of the whole scene.
The returned object contains a ‘minPos’ property and a ‘maxPos’ property, each of which is a Vector3.