Three.V8

3D rendering engine using JavaScript as user script.

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class GLRenderTarget

An off-screen render target.

Can be used as an extra parameter to GLRenderer.render().

class GLRenderTarget

Name Description
Constructors  
GLRenderTarget() Creates a new GLRenderTarget.
Methods  
dispose Dispose the unmanaged resource.
getImage Get the rendering result as an Image
setSize Update the size of the render target.

Constructors

GLRenderTarget()

GLRenderTarget(width: Number, height: Number, msaa= true: Boolean)

Create a new GLRenderTarget.

Parameters

width: width of the image data

height: height of the image data

msaa: should MSAA be used

Methods

dispose()

.dispose(): undefined

Dispose the unmanaged resource.

getImage()

.getImage(): Image

Returns the rendering result as an Image object.

setSize()

.setSize(width: Number, height: Number): undefined

Update the size of the render target.