Who is fynv
Fei Yang, former GPU software engineer of NVIDIA. Now working in my friend’s start-up.
My Blogs
Cascaded Residual Encoding for HDR Lightmap Compression
… During the development of the rendering engine Three.V8, we also hit this problem. Because of that the system is mobile & web targeting, transfer efficiency is among our top concerns. After testing several ideas, we found that a JPEG based solution performs surprisingly well.
Mixed-resolution Grid of Light Probes
This article introduces an experimental feature of the open-source project Three.V8, namely Mixed-resolution Grid of Light Probes (or LODProbeGrid which is used for coding).
Web Browser + Game Engine: Combining 2 Monsters
In Metaverse development, it is becoming more and more crucial to have both modern web and modern graphics technologies working collaboratively in the same application.
My opinion is that it is best we can combine a web browser with a game engine at native level.
This article tries to discuss why the 2 monsters should be and can be combined togther, and what are the current difficulties. By sharing my experience, I also want to persuade more people to join me to try to make it happen.
Programming GPU across the Language Boundaries
This article tries to illustrate the fact that NVRTC + dynamic-instantiation can be a powerful CUDA programming paradigm for building GPU libraries that can be reused from an arbitary language that supports C/C++ interop.
This has been the motivation of my “NVRTC Based GPU libraries” series of projects.
Ray Tracing - What GPU Solves and Doesn’t Solve
As I quited NVIDIA recently, now I have more freedom of talking about not just the positive sides of GPUs.
My Projects
Three.V8
Embedabble 3D rendering engine using JavaScript as user script.
Project Page: https://github.com/fynv/Three.V8
LiveKit - Video Toolkit for Python
Project Page: https://github.com/fynv/livekit
VkInline
A Python interface to access the computation/rasterization/ray-tracing functionalities of Vulkan. Can be used for GPU computing and off-screen rendering.
Project Page: https://github.com/fynv/vkinline
FeiRays - Vulkan based ray-tracing
Project Page: https://github.com/fynv/FeiRays
NVRTC Based GPU libraries
ThrustRTC - Thrust-like standard library
Project Page: https://github.com/fynv/ThrustRTC
Documentations: https://fynv.github.io/ThrustRTC/
CURandRTC - Random number generator
Project Page: https://github.com/fynv/CURandRTC
RTRTC - Ray-tracing
Project Page: https://github.com/fynv/RTRTC
Music & Singing Synthesizer
ScoreDraft
ScoreDraft is a simple music/singing synthesizer that provides a Python based score authoring interface.
Project Page: https://github.com/fynv/ScoreDraft
Documentations: https://fynv.github.io/ScoreDraft/
ScoreDraftEditor
YAML editor UI for ScoreDraft.
Project Page: https://github.com/fynv/ScoreDraftEditor
Documentations: https://fynv.github.io/ScoreDraftEditor/